mirror of
https://github.com/SagerNet/sing-box.git
synced 2026-05-13 05:51:36 +00:00
444 lines
10 KiB
Go
444 lines
10 KiB
Go
package transport
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import (
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"context"
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"net"
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"sync"
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"github.com/sagernet/sing/common/x/list"
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"golang.org/x/sync/semaphore"
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)
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type ConnPoolMode int
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const (
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ConnPoolSingle ConnPoolMode = iota
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ConnPoolOrdered
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)
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type ConnPoolOptions[T comparable] struct {
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Mode ConnPoolMode
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// MaxInflight caps concurrent in-progress dials. Only honored in ConnPoolOrdered mode.
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MaxInflight int
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IsAlive func(T) bool
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Close func(T, error)
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}
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type ConnPool[T comparable] struct {
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options ConnPoolOptions[T]
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sem *semaphore.Weighted
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access sync.Mutex
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closed bool
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state *connPoolState[T]
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}
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type connPoolState[T comparable] struct {
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ctx context.Context
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cancel context.CancelCauseFunc
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all map[T]struct{}
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idle list.List[T]
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idleElements map[T]*list.Element[T]
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shared T
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hasShared bool
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sharedClaimed bool
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sharedCtx context.Context
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sharedCancel context.CancelCauseFunc
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connecting *connPoolConnect[T]
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}
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type connPoolConnect[T comparable] struct {
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done chan struct{}
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err error
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}
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func NewConnPool[T comparable](options ConnPoolOptions[T]) *ConnPool[T] {
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p := &ConnPool[T]{
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options: options,
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}
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if options.Mode == ConnPoolOrdered && options.MaxInflight > 0 {
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p.sem = semaphore.NewWeighted(int64(options.MaxInflight))
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}
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p.state = newConnPoolState[T](options.Mode)
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return p
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}
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func newConnPoolState[T comparable](mode ConnPoolMode) *connPoolState[T] {
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ctx, cancel := context.WithCancelCause(context.Background())
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state := &connPoolState[T]{
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ctx: ctx,
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cancel: cancel,
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all: make(map[T]struct{}),
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}
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if mode == ConnPoolOrdered {
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state.idleElements = make(map[T]*list.Element[T])
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}
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return state
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}
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func (p *ConnPool[T]) Acquire(ctx context.Context, dial func(context.Context) (T, error)) (T, bool, error) {
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switch p.options.Mode {
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case ConnPoolSingle:
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conn, _, created, err := p.acquireShared(ctx, dial)
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return conn, created, err
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case ConnPoolOrdered:
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return p.acquireOrdered(ctx, dial)
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default:
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var zero T
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return zero, false, net.ErrClosed
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}
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}
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func (p *ConnPool[T]) AcquireShared(ctx context.Context, dial func(context.Context) (T, error)) (T, context.Context, bool, error) {
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if p.options.Mode != ConnPoolSingle {
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var zero T
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return zero, nil, false, net.ErrClosed
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}
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return p.acquireShared(ctx, dial)
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}
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func (p *ConnPool[T]) Release(conn T, reuse bool) {
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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return
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}
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state := p.state
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if _, tracked := state.all[conn]; !tracked {
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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return
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}
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if !reuse || !p.options.IsAlive(conn) {
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p.removeConn(state, conn, net.ErrClosed)
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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return
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}
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if p.options.Mode == ConnPoolOrdered {
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if _, idle := state.idleElements[conn]; !idle {
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state.idleElements[conn] = state.idle.PushBack(conn)
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}
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}
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p.access.Unlock()
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}
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func (p *ConnPool[T]) Invalidate(conn T, cause error) {
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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p.options.Close(conn, cause)
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return
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}
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state := p.state
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if _, tracked := state.all[conn]; !tracked {
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p.access.Unlock()
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return
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}
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p.removeConn(state, conn, cause)
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p.access.Unlock()
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p.options.Close(conn, cause)
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}
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func (p *ConnPool[T]) acquireSlot(ctx context.Context, state *connPoolState[T]) error {
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if p.sem == nil {
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return nil
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}
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acquireCtx, cancel := context.WithCancel(ctx)
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stopStateCancel := context.AfterFunc(state.ctx, cancel)
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err := p.sem.Acquire(acquireCtx, 1)
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stopStateCancel()
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cancel()
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if err == nil {
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return nil
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}
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ctxErr := ctx.Err()
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if ctxErr != nil {
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return ctxErr
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}
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return context.Cause(state.ctx)
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}
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func (p *ConnPool[T]) releaseSlot() {
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if p.sem != nil {
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p.sem.Release(1)
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}
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}
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// removeConn must be called with p.access held.
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func (p *ConnPool[T]) removeConn(state *connPoolState[T], conn T, cause error) {
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delete(state.all, conn)
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switch p.options.Mode {
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case ConnPoolSingle:
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if state.hasShared && state.shared == conn {
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var zero T
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state.shared = zero
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state.hasShared = false
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state.sharedClaimed = false
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state.sharedCtx = nil
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if state.sharedCancel != nil {
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state.sharedCancel(cause)
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state.sharedCancel = nil
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}
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}
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case ConnPoolOrdered:
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if element, loaded := state.idleElements[conn]; loaded {
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state.idle.Remove(element)
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delete(state.idleElements, conn)
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}
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}
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}
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func (p *ConnPool[T]) Reset() {
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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return
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}
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oldState := p.state
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p.state = newConnPoolState[T](p.options.Mode)
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p.access.Unlock()
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p.closeState(oldState, net.ErrClosed)
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}
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func (p *ConnPool[T]) Close() error {
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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return nil
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}
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p.closed = true
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oldState := p.state
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p.state = nil
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p.access.Unlock()
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p.closeState(oldState, net.ErrClosed)
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return nil
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}
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func (p *ConnPool[T]) acquireOrdered(ctx context.Context, dial func(context.Context) (T, error)) (T, bool, error) {
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var zero T
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for {
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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return zero, false, net.ErrClosed
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}
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current := p.state
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if element := current.idle.Front(); element != nil {
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idleConn := current.idle.Remove(element)
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delete(current.idleElements, idleConn)
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if p.options.IsAlive(idleConn) {
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p.access.Unlock()
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return idleConn, false, nil
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}
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delete(current.all, idleConn)
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p.access.Unlock()
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p.options.Close(idleConn, net.ErrClosed)
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continue
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}
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p.access.Unlock()
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return p.dialAndInstall(ctx, current, dial)
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}
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}
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func (p *ConnPool[T]) dialAndInstall(ctx context.Context, current *connPoolState[T], dial func(context.Context) (T, error)) (T, bool, error) {
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var zero T
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err := p.acquireSlot(ctx, current)
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if err != nil {
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return zero, false, err
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}
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defer p.releaseSlot()
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dialCtx, dialCancel := context.WithCancelCause(ctx)
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stopStateCancel := context.AfterFunc(current.ctx, func() {
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dialCancel(context.Cause(current.ctx))
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})
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conn, err := dial(dialCtx)
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stateCancelStopped := stopStateCancel()
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dialErr := context.Cause(dialCtx)
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if dialErr == nil && !stateCancelStopped {
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dialErr = context.Cause(current.ctx)
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}
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dialCancel(nil)
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if err != nil {
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if dialErr != nil {
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return zero, false, dialErr
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}
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return zero, false, err
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}
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if dialErr != nil {
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p.options.Close(conn, dialErr)
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return zero, false, dialErr
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}
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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return zero, false, net.ErrClosed
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}
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if p.state != current {
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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return zero, false, net.ErrClosed
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}
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current.all[conn] = struct{}{}
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p.access.Unlock()
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return conn, true, nil
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}
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func (p *ConnPool[T]) acquireShared(ctx context.Context, dial func(context.Context) (T, error)) (T, context.Context, bool, error) {
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var zero T
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for {
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p.access.Lock()
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if p.closed {
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p.access.Unlock()
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return zero, nil, false, net.ErrClosed
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}
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current := p.state
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if current.hasShared {
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conn := current.shared
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if p.options.IsAlive(conn) {
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created := !current.sharedClaimed
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current.sharedClaimed = true
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connCtx := current.sharedCtx
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p.access.Unlock()
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return conn, connCtx, created, nil
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}
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p.removeConn(current, conn, net.ErrClosed)
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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continue
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}
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startDial := current.connecting == nil
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if startDial {
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current.connecting = &connPoolConnect[T]{done: make(chan struct{})}
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}
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state := current.connecting
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p.access.Unlock()
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if startDial {
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go p.connectSingle(current, state, ctx, dial)
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}
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select {
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case <-state.done:
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conn, connCtx, created, retry, err := p.collectShared(current, state, startDial)
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if retry {
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continue
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}
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return conn, connCtx, created, err
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case <-ctx.Done():
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return zero, nil, false, ctx.Err()
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case <-current.ctx.Done():
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p.access.Lock()
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closed := p.closed
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p.access.Unlock()
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if closed {
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return zero, nil, false, net.ErrClosed
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}
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}
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}
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}
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func (p *ConnPool[T]) connectSingle(current *connPoolState[T], state *connPoolConnect[T], ctx context.Context, dial func(context.Context) (T, error)) {
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dialCtx, dialCancel := context.WithCancelCause(ctx)
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stopStateCancel := context.AfterFunc(current.ctx, func() {
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dialCancel(context.Cause(current.ctx))
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})
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conn, err := dial(dialCtx)
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stateCancelStopped := stopStateCancel()
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dialErr := context.Cause(dialCtx)
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if dialErr == nil && !stateCancelStopped {
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dialErr = context.Cause(current.ctx)
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}
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dialCancel(nil)
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if dialErr != nil {
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if err == nil {
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p.options.Close(conn, dialErr)
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}
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err = dialErr
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}
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var closeErr error
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p.access.Lock()
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current.connecting = nil
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if err != nil {
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state.err = err
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} else if p.closed {
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closeErr = net.ErrClosed
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state.err = closeErr
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} else if p.state != current {
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closeErr = net.ErrClosed
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state.err = closeErr
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} else {
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sharedCtx, sharedCancel := context.WithCancelCause(current.ctx)
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current.shared = conn
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current.hasShared = true
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current.sharedCtx = sharedCtx
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current.sharedCancel = sharedCancel
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current.all[conn] = struct{}{}
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}
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p.access.Unlock()
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if closeErr != nil {
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p.options.Close(conn, closeErr)
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}
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close(state.done)
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}
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func (p *ConnPool[T]) collectShared(current *connPoolState[T], state *connPoolConnect[T], startDial bool) (T, context.Context, bool, bool, error) {
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var zero T
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p.access.Lock()
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if state.err != nil {
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err := state.err
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p.access.Unlock()
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if startDial {
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return zero, nil, false, false, err
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}
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return zero, nil, false, true, nil
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}
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if p.closed {
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p.access.Unlock()
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return zero, nil, false, false, net.ErrClosed
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}
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if p.state != current {
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p.access.Unlock()
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return zero, nil, false, false, net.ErrClosed
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}
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if !current.hasShared {
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p.access.Unlock()
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return zero, nil, false, true, nil
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}
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conn := current.shared
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if !p.options.IsAlive(conn) {
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p.removeConn(current, conn, net.ErrClosed)
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p.access.Unlock()
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p.options.Close(conn, net.ErrClosed)
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return zero, nil, false, true, nil
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}
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created := !current.sharedClaimed
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current.sharedClaimed = true
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connCtx := current.sharedCtx
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p.access.Unlock()
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return conn, connCtx, created, false, nil
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}
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func (p *ConnPool[T]) closeState(state *connPoolState[T], cause error) {
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state.cancel(cause)
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for conn := range state.all {
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p.options.Close(conn, cause)
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}
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}
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