<Project Sdk="Microsoft.Build.NoTargets/3.5.6">

  <PropertyGroup>
    <TargetFramework>net6.0</TargetFramework>
    <PackageId>madler.zlib.redist</PackageId>
    <PackageId Condition="$([MSBuild]::IsOSPlatform('Windows'))">$(PackageId).win</PackageId>
    <PackageId Condition="$([MSBuild]::IsOSPlatform('Linux'))">$(PackageId).linux</PackageId>
    <PackageId Condition="$([MSBuild]::IsOSPlatform('OSX'))">$(PackageId).osx</PackageId>
    <Copyright>(C) 1995-2026 Jean-loup Gailly and Mark Adler</Copyright>
    <version>1.3.2</version>
    <PackageDescription>NuGet Package for consuming native builds of zlib into .NET without complexity.</PackageDescription>
    <PackageReadmeFile>README</PackageReadmeFile>
    <!--
        Warns about not having any lib or ref assemblies (.NET Assemblies) in those directories.
        Native only packages that is to be consumed in .NET should not require these.
    -->
    <NoWarn>NU5128</NoWarn>
    <PackageOutputPath>$(MSBuildProjectDirectory)</PackageOutputPath>
    <Authors>Jean-loup Gailly and Mark Adler</Authors>
  </PropertyGroup>

  <ItemGroup>
    <None Include="../../LICENSE" Pack="true" PackagePath="" />
    <None Include="../../README" Pack="true" PackagePath="" />
    <!-- Package up Windows builds. -->
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/x86/ZlibDll$(Configuration)/zlibwapi.dll" Pack="true" PackagePath="runtimes/win-x86/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/x64/ZlibDll$(Configuration)/zlibwapi.dll" Pack="true" PackagePath="runtimes/win-x64/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/arm/ZlibDll$(Configuration)/zlibwapi.dll" Pack="true" PackagePath="runtimes/win-arm/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/arm64/ZlibDll$(Configuration)/zlibwapi.dll" Pack="true" PackagePath="runtimes/win-arm64/native" />
    <!-- Include debug symbols as well as we never know if they might actually be needed in the future. -->
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/x86/ZlibDll$(Configuration)/zlibwapi.pdb" Pack="true" PackagePath="runtimes/win-x86/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/x64/ZlibDll$(Configuration)/zlibwapi.pdb" Pack="true" PackagePath="runtimes/win-x64/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/arm/ZlibDll$(Configuration)/zlibwapi.pdb" Pack="true" PackagePath="runtimes/win-arm/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Windows'))" Include="../vstudio/vc17/arm64/ZlibDll$(Configuration)/zlibwapi.pdb" Pack="true" PackagePath="runtimes/win-arm64/native" />
    <!-- Package up Linux builds. -->
    <None Condition="$([MSBuild]::IsOSPlatform('Linux'))" Include="./linux-x86/libz.so" Pack="true" PackagePath="runtimes/linux-x86/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Linux'))" Include="./linux-x64/libz.so" Pack="true" PackagePath="runtimes/linux-x64/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Linux'))" Include="./linux-arm/libz.so" Pack="true" PackagePath="runtimes/linux-arm/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('Linux'))" Include="./linux-arm64/libz.so" Pack="true" PackagePath="runtimes/linux-arm64/native" />
    <!-- Package up MacOS builds. -->
    <None Condition="$([MSBuild]::IsOSPlatform('OSX'))" Include="./osx-x64/libz.dylib" Pack="true" PackagePath="runtimes/osx-x64/native" />
    <None Condition="$([MSBuild]::IsOSPlatform('OSX'))" Include="./osx-arm64/libz.dylib" Pack="true" PackagePath="runtimes/osx-arm64/native" />
  </ItemGroup>

</Project>
