From 59aefea2e92ec0735bde0e421bb7eb2dee7b4364 Mon Sep 17 00:00:00 2001 From: Kovid Goyal Date: Tue, 5 Aug 2025 13:14:08 +0530 Subject: [PATCH] More unused code clamping position to pixels not needed since we now work in pixels not floating point co-ords. --- kitty/graphics.h | 9 --------- 1 file changed, 9 deletions(-) diff --git a/kitty/graphics.h b/kitty/graphics.h index 1b99893d1..6e0b00827 100644 --- a/kitty/graphics.h +++ b/kitty/graphics.h @@ -169,15 +169,6 @@ gl_size(const unsigned int sz, const unsigned int viewport_size) { return px * sz; } -static inline float -clamp_position_to_nearest_pixel(float pos, const unsigned int viewport_size) { - // clamp the specified opengl position to the nearest pixel - const float px = 2.f / viewport_size; - const float distance = pos + 1.f; - const float num_of_pixels = roundf(distance / px); - return -1.f + num_of_pixels * px; -} - static inline float gl_pos_x(const unsigned int px_from_left_margin, const unsigned int viewport_size) { const float px = 2.f / viewport_size;